Intel's new 200K Plus chips support ultra-fast DRAM out of the box but as my tests show, there's little benefit for most PC gamers in using warp-speed stuff

A close-up photo of a set of Corsair DDR5 DIMMs installed in a motherboard, lit by their own RGB lights
(Image credit: Future)

If you've been keeping up with Intel's latest processors, you'll know that with its Core Ultra 200S chips, it set a new standard for speedy DRAM support. Starting at 4,800 MT/s with the 12th Gen Core range, each new series of processors has steadily increased the speed of the memory controller, reaching 6,400 MT/s with Arrow Lake. Now it's gone a step further with the Core Ultra 200S Plus CPUs: a frankly ridiculous 7,200 MT/s.

These are all 'default' data transfer rates, i.e. without overclocking the memory controller, but as any PC gamer knows, most chips these days happily support DRAM modules that have XMP or EXPO profiles. These are charts of settings for the memory chip and integrated controller that let you push things even further.

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Game

Settings

DDR5-6000 CL30 (avg fps, 1% low fps)

DDR5-7200 CL34 (avg fps, 1% low fps)

Difference

Cyberpunk 2077 - 285K

1080p, RT Ultra, DLSS Balanced

118, 95

119, 97

+1%, +2%

Cyberpunk 2077 - 270K Plus

1080p, RT Ultra, DLSS Balanced

119, 98

121, 99

+2%, +1%

Baldur's Gate 3 - 285K

1080p, Ultra

108, 67

110, 69

+2%, +3%

Baldur's Gate 3 - 270K Plus

1080p, Ultra

113, 66

117, 71

+4%, +8%

Homeworld 3 - 285K

1080p, Epic + High Res Translucency

97, 53

97, 55

0%, +4%

Homeworld 3 - 270K Plus

1080p, Epic + High Res Translucency

101, 57

101, 58

0%, +2%

Metro Exodus Enhanced Edition - 285K

1080p, High

149, 79

148, 79

-1%, 0%

Metro Exodus Enhanced Edition - 270K Plus

1080p, High

143, 79

144, 80

+1%, +1%

Total War: Warhammer 3 - 285K

1080p, High

173, 139

173, 139

0%, 0%

Total War: Warhammer 3 - 270K Plus

1080p, High

173, 139

174, 141

1%, 1%

It's only five games' worth of data, but I think it's fair to say that faster DRAM doesn't really make a whole lot of difference, as anything under 5% can be considered to be nothing more than a margin of error in the test runs.

Well, certainly not in four of the games I tested, and absolutely not for 285K. However, the 270K Plus did run Baldur's Gate 3 up to 4% faster on average, DDR5-7200 vs DDR5-6000, and the 1% low frames rate picked up a healthy 8% boost.

The thing is, DDR5-7200 is clocked 20% higher than DDR5-6000, so why aren't we seeing that kind of performance improvement? The answer to that lies in the fact that there are a lot of stages in the processing of a single frame, from beginning to end, and the speed at which all of this is done is primarily limited by the slowest element in the sequence.

If that's not related to the system memory in any way, then no amount of extra DRAM speed will make a jot of difference. However, some elements are related to memory, even if it's not immediately obvious.

Gaming performance

Avg FPS
1% Low FPS
Intel Core Ultra 7 270K Plus
119
98
Intel Core Ultra 9 285K
118
95
Intel Core Ultra 7 265K
117
90
AMD Ryzen 9 9950X3D
111
67
AMD Ryzen 7 9800X3D
112
76
AMD Ryzen 7 9700X
99
59
037.575112.5150
Cyberpunk 2077 (1080p RT Ultra + DLSS Balanced) Data
ProductValue
Intel Core Ultra 7 270K Plus 119 Avg FPS, 98 1% Low FPS
Intel Core Ultra 9 285K 118 Avg FPS, 95 1% Low FPS
Intel Core Ultra 7 265K 117 Avg FPS, 90 1% Low FPS
AMD Ryzen 9 9950X3D 111 Avg FPS, 67 1% Low FPS
AMD Ryzen 7 9800X3D 112 Avg FPS, 76 1% Low FPS
AMD Ryzen 7 9700X 99 Avg FPS, 59 1% Low FPS

For example, if a thread instruction demands a piece of data that isn't present in any of the CPU's caches, then the chip will have to request it from system memory. This is why AMD's X3D processors are generally not sensitive to DRAM speed, because they have whopping amounts of L3 cache.

However, the 270K Plus and 285K have exactly the same amount of L1, L2, and L3 caches, so why is the new chip running better than its very closely related cousin in Baldur's Gate 3?

The answer almost certainly lies in the fact that Intel increased the internal clock speeds for its Arrow Lake refresh. The 270K Plus' Die-to-Die (D2D) and Next Generation Uncore (NGU) clocks are 43% and 15% higher, respectively, compared to the 285K's.

A presentation from Intel's official launch of its Core Ultra 200S Plus series of processors

(Image credit: Intel)

That means the 270K Plus is able to shift data between and inside the tiles, which make up the whole processor, a little bit faster and with a reduction in latencies.

Out of everything I tested, Baldur's Gate 3 is by far the most cache/memory dependent, which is why the Ryzen 7 9800X3D massively outperforms any of Intel's processors in this game. Homeworld 3 is too, though to a far lesser extent. The other games care more for a processor's IPS rate (instructions per second) than anything else.

The exception to this would be when you've got something like an RTX 5090 but you're using it to render low-resolution, low-graphics esports games to get the highest possible frame rate. In those situations, speedy memory is likely to make a difference, but then again, you're probably using a 9800X3D too. If so, then warp-speed DDR5 won't make a difference.

MSI RTX 5090 Suprim SOC graphics card on a grey background with a gradient

You need an absolute chonk of a graphics card to make a game DRAM-dependent. (Image credit: Future)

Buying ultra-fast DRAM for your gaming PC only makes sense if the rest of the setup is such that a game's performance is entirely limited by system memory performance. If it's not, then just save your pennies and stick to the cheapest set you can find that isn't rock-bottom slow. Then again, DDR5-7200 isn't vastly more expensive than DDR5-6000.

With regards to the two DRAM kits I used, you'll currently need to hand over $510 at Amazon for the Corsair set and $550 at Amazon for the G.Skill stuff. If you don't mind a slightly higher CAS latency (and it really won't affect games that much), you can get 32 GB of DDR5-6000 CL36 for $370 at Newegg, or $430 at Newegg for a set of RGB-less DDR5-7200.

You'd expect DDR5-7200 to be monstrously expensive in today's global memory crisis, but since AMD's Ryzen chips are happiest with DDR5-6000, there's far less demand for the super-speedy stuff. So much so that you can pick up a 32 GB kit of DDR5-8000 for $540 at Newegg. Not that you should, of course.

Anyway, I digress. Summary time. With each new generation of processors, Intel has improved the support for ever-faster DRAM, without recourse to overclocking the controller. Top-speed memory modules aren't necessarily that much more expensive than 'normal' speed stuff. However, faster DRAM barely makes any difference in games, unless they're very DRAM-dependent, so it's not worth buying.

As the Talking Heads song goes, same as it ever was.

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Nick Evanson
Hardware Writer

Nick, gaming, and computers all first met in the early 1980s. After leaving university, he became a physics and IT teacher and started writing about tech in the late 1990s. That resulted in him working with MadOnion to write the help files for 3DMark and PCMark. After a short stint working at Beyond3D.com, Nick joined Futuremark (MadOnion rebranded) full-time, as editor-in-chief for its PC gaming section, YouGamers. After the site shutdown, he became an engineering and computing lecturer for many years, but missed the writing bug. Cue four years at TechSpot.com covering everything and anything to do with tech and PCs. He freely admits to being far too obsessed with GPUs and open-world grindy RPGs, but who isn't these days?

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