Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they really are out to get you'

The EU flags flutter in the wind in front of the Berlaymont, the EU Commission headquarter on June 16, 2023 in Brussels, Belgium. The Flag of Europe, adopted on December 9, 1955, is a flag decorated with twelve five-pointed gold stars, one of the points pointing upwards, arranged at equal distance in a circle on a field of azure. It represents solidarity and union between the peoples of Europe.
(Image credit: Thierry Monasse/Getty Images)

Yesterday, after a prolonged series of hurdles and setbacks, the Stop Killing Games movement had amassed 1.4 million signatures for its European Citizens' Initiative. If at least a million of those signatures are validated, the European Commission will have to consider the initiative's goal of requiring game publishers looking to end support for a game to "modify or patch the game so that it can run on customer systems with no further support from the company being necessary."

Today, the movement has already met another attempted roadblock.

The industry filed false claims against the "Stop Killing Games" initiative - YouTube The industry filed false claims against the
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In a YouTube video published this morning, Stop Killing Games founder Ross Scott said that the European Citizens' Initiative petition is now facing an anonymous complaint filed with the EU. The complaint accuses the initiative of "systemic concealment of major contribution," violating EU stipulations requiring citizens to report any sponsor contributions over €500.

If the initiative failed to disclose any such funding, that would be bad! However, the complaint argues that the initiative didn't receive any monetary contribution; rather, it claims Scott simply volunteered too much of his own time to promote the movement, which—if you've decided words no longer mean anything—is basically the same thing.

The complaint cites PC Gamer's interview with Scott from June, in which he said "there have been many weeks on the campaign where I've been working 12 to 14 hours a day to keep things moving to get signatures." That promotional work, the complaint argues, amounts to "€63,000-147,000 in professional contribution" if he'd charged a "market rate" of "€50-75/hour."

(Image credit: Ubisoft)

The complaint's logic is, if you'll allow the phrasing, some goof-troop nonsense. If it weren't, I would be suing Viz Media for unpaid promotional wages after all the hours I've forced my partner to listen to me talk about Hunter x Hunter.

It's also not how the EU's disclosure requirements work. As Scott notes in the video, the EU's citizens' initiative rules say that "individuals providing non-financial support, such as volunteering, are not considered sponsors under the ECI Regulation and do not need to be reported."

Scott said that, because he's a US citizen, the initiative's organizers had "literally asked EU representatives if it was okay for me to assist them in the capacity I have been in Spring of 2024, just to make sure everything was above board." The organizers, Scott said, were told it was fine.

"It's not paranoia if they really are out to get you," Scott said.

The complaint isn't the first resistance the petition has encountered, and it likely won't be the last. Earlier this month, game publishing trade association Video Games Europe said the initiative's proposals "would curtail developer choice by making these video games prohibitively expensive to create." If the petition heads to the Commission after its petition deadline on July 31, we can expect to see even more exciting rhetorical maneuvers.

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Lincoln has been writing about games for 11 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.

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