From Palworld movies to Palworld TV shows: 'Everyone under the sun pitched us every idea you can imagine,' says Pocketpair's communications director
"Nothing's happening at the moment," John "Bucky" Buckley said, though he added: "We're still always thinking about these things."
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Palworld blew up big in 2024, becoming only the second game in Steam history to hit more than 2 million concurrent players (along with PUBG and, later that same year, Black Myth: Wukong). That kind of success put a big target on developer Pocketpair, drawing fraudulent claims of AI use and plagiarism, heaps of abuse from gamers, and a patent lawsuit from Nintendo.
That's not the only type of attention the open world creature-collecting game got, though.
"Pretty quickly after Palworld was released, everyone under the sun pitched us every idea you can imagine," said Palworld communications director John "Bucky" Buckley when we talked at the Game Developers Conference in San Francisco last week.
"From Palworld movies to Palworld TV shows, Palworld merch, Palworld, you know, everything was pitched at one point," he said.
Considering how many movies and TV shows based on games are currently in development, from Vampire Survivors to Pacific Drive to Split Fiction, I'm not surprised. According to Buckley, Pocketpair has had "a lot of conversations about it, a lot of discussions about it, a lot of: 'what would you do? How would you do it? Who's the right person for it?'"
But for now, there's no news about a Palworld TV series or movie or any other transmedia spinoff. "Nothing's happening at the moment," Buckley said, though he added: "We're still always thinking about these things."
So, is there at least hope for eager Palworld fans that they might someday get a TV series or movie based on their favorite Pals?
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
After all, the April Fools joke Pocketpair pulled last year, featuring a video of a Palworld dating game visual novel, proved these characters look pretty good in anime form.
"We formed that joint venture with Aniplex last year to do non-game IP stuff," Buckley said. "And Aniplex is obviously one of the biggest anime companies on the planet, and they're helping us with merchandise now, which is amazing. Maybe in the future, we might get them to help with other stuff. But at the moment merch seems to be the best option first."

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.

