Shotgun Cop Man just got a free DLC that proves every game is better with bullet time
Tetris? Better. Chess? Better.
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My Friend Pedro was a Flash game that evolved into a standalone release in which you played a man who used his skateboard gun-fu skills to kill bad dudes at the command of a talking banana (named Pedro). It was a lot of fun. I gave it an 81. You could throw a frypan into the air and then ricochet bullets off it in slow-motion.
Its developer, DeadToast Entertainment, followed it this year with Shotgun Cop Man. A more lo-fi take on the action-platformer genre, Shotgun Cop Man saw you descend into Hell to fight demons with a shotgun that launched you into the air when you shot the ground. Want to double-jump? Shoot twice. It was almost as much fun, though it didn't have a skateboard or bullet time.
Until now. DeadToast has generously bolted three new worlds with 17 levels in each of them onto Shotgun Cop Man. These 51 levels are themed around My Friend Pedro and add skateboards and bullet time, as well as breakable glass, frying pans, ziplines, swing ropes, and a friendly banana. There are also three new boss fights, one of which is with a helicopter.
Which is a lot of value to add to a game for free. Even better, Shotgun Cop Man is currently on sale for 20% off if you haven't checked it out already, and My Friend Pedro is on sale for 80% off if you missed out on that bright yellow slice of the old ultraviolence before now. Basically, you've got no excuse. Unless you hate bullet time, in which case Max Payne 2 would like a word.
Steam sale dates: When's the next event?
Epic Store free games: What's free right now?
Free PC games: The best freebies you can grab
2025 games: This year's upcoming releases
Free Steam games: No purchase necessary
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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.
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