Dark Souls mods are about to get weird as hell
A new scripting environment will enable elaborate strings of text, animation, camera direction, and more.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Dark Souls mods are already extremely good and weird. A quick recap of what we already have: Fidget Spinner swords, a Shovel Knight outfit, Epic Sax Guy cosplay, fixed mouse controls, and many more. So far we've had all the quality of life tweaks, custom textures, and character models we could ask for.
But thanks to a new scripting environment implemented and demonstrated by YouTube user Wulf2k9, the doors for the Dark Souls modding scene are about to bust wide open—once it's released that is. The system is still in early testing.
Above, Wulf2k9 demonstrates how you can trigger custom text, model and texture swaps, character movement and distortions, and camera movements using the system.
What does this mean, exactly? It only means what the scene makes of it, but custom campaigns are the most obvious. The same wacky videos used to announce mods like the Shovel Knight outfit could be made playable in-game. Or we could get a custom campaign detailing the downfall of Artorias from his perspective. It's not the cleanest system quite yet, but the potential for bizarre, experimental Dark Souls mods is nigh. I can't wait to see what happens next.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
James is stuck in an endless loop, playing the Dark Souls games on repeat until Elden Ring and Silksong set him free. He's a truffle pig for indie horror and weird FPS games too, seeking out games that actively hurt to play. Otherwise he's wandering Austin, identifying mushrooms and doodling grackles.


