Bloodborne comes to the PC in the form of a fan demake
D-pad controls and fuzzy textures everywhere.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Bloodborne has finally made its way to the PC in the form of a fan-made PlayStation-style demake. The free to download game is a fuzzy, CRT vision of FromSoftware's gothic horror action game, but with careful changes to make it as authentically retro as possible.
I played it on a gamepad with D-pad controls and rotating the camera on the triggers, which was a hassle—but in a good way. BloodbornePSX requires some patience before you start to see how far its developers went to make it not feel like a modern game. Characters and objects jiggle in place like my computer can't quite handle the graphical fidelity and Bloodborne's Central Yharnam is cut up into separate rooms, complete with an exit animation where you watch your character walk off before a loading screen fills your screen.
The opening of Bloodborne is notorious for its abundance of enemies, but BloodbornePSX keeps the number small, as if the game couldn't handle that many effects at once. The combat remains largely the same: enemies swipe at you and you swipe back, hopefully regaining some of the health you lost. Although BloodbornePSX uses a lot of the same level layout as the original, it's shifted around and downsized a bit to match the scope of games at the time of the original PlayStation.
BloodbornePSX: NOW AVAILABLE TO DOWNLOAD➡️Get it here: https://t.co/40oWAplt4yThank you for the support over the 13 month dev period. It means so much to me💜➡️Discord: https://t.co/kzxCUCCn44➡️Extended Launch Trailer: https://t.co/qUn6qLdkhi#BloodbornePSX #Demake pic.twitter.com/FTxl8YlFVCJanuary 31, 2022
Lilith Walther, one of the demake's developers, said the project took over a year to make. Throughout its development, clips from the game were shared widely on social media. One of the videos features a comparison to the cutscene for the Father Gascoigne boss fight, which demonstrates how much care was put into it matching its inspiration. It's impressive how much everything lines up, but with elements like a massive UI and a memory card save system on top to make it feel old.
The game is available for free on the developers' itch.io page. It uses much of the same dialogue and sound effects as Sony's game. Hopefully, the company doesn't force them to take it down, and appreciates a surprisingly faithful ode to a particular era of games.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Tyler has covered videogames and PC hardware for 15 years. He regularly spends time playing and reporting on games like Diablo 4, Elden Ring, Overwatch 2, and Final Fantasy 14. While his specialty is in action RPGs and MMOs, he's driven to cover all sorts of games whether they're broken, beautiful, or bizarre.

