Valve on Steam opportunities: 'We're not the taste police'
"We don't sell ad space or pick winners."
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Speaking at the Business Conference for Games Industry event in Russia this week, Valve's Jan-Peter Ewert said the company is "not the taste police" with regards to opportunities on Steam.
Ewert's slideshow presentation, relayed by HeroCraft's Michael Kuzmin, was delivered to a room of indie developers and discussed the perceived benefits of signing up to Steam.
One slide headed "the elephant in the room" explored Steam's game releases per week. As shown below, Ewert said Steam launched five games per week pre-Steam Greenlight, 70 games per week during the Greenlight programme (which closed last year), and 180 games per week via Steam Direct thereafter.
Самое важное в развитии платформы pic.twitter.com/2temI2VSCRJune 28, 2018
A later slide titled "Steam is a big opportunity" acknowledged the platform's increased output, but also considered rising player stats—with Steam having had 13.5 million "new first-time purchasers" between January and May this year. "We don't sell ad space or pick winners and losers," read the slide, followed by: "We are not the taste police".
pic.twitter.com/lChY7LcT6nJune 28, 2018
pic.twitter.com/WOaSqCb3LRJune 28, 2018
Kuzmin's thread is worth checking out in full, which includes his question to Ewert about Valve's stance on Steam Spy.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

