Now you can play Morrowind multiplayer and in VR
Sounds like some wonderful chaos.
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The Elder Scrolls 3: Morrowind is 20 years old, and to celebrate that, multiplayer Morrowind tool TES3MP has been updated to merge it with OpenMW VR (which you can see in action minus the multiplayer above), meaning that, yes, now you can play Morrowind with your friends in VR. Even if you don't have a VR headset yourself, you can join players who do on the same server.
While playing in VR means you can see the position of your hands—which are personalized to suit your species, if you'd rather have fuzzy khajiit hands, for instance—other players won't be able to. No waving hello or giving anyone the finger, sadly.
The open-source Morrowind engine OpenMW had its first public release in 2008, replacing Morrowind's Gamebryo engine with something more robust and alterable that modders and tweakers would be able to build on. The OpenMW fork TES3MP is the perfect example of that, making multiplayer Morrowind playable since 2017. Another fork resulted in OpenMW VR a couple of years ago, and now the two have been combined as of TES3MP version 0.8.1.
To play Morrowind multiplayer in VR you'll need to have the original game, of course—while OpenMW replaces the engine, it still uses the original assets—and then follow this quickstart guide to TES3MP. You'll want to download TES3MP VR 0.8.1 to play in VR, or TES3MP 0.8.1 for the non-VR version, which whoever is hosting a server will also need.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

