news Jonathan-Jacques Belletête has left Eidos Montreal to become creative director at Rogue Factor.
Worlds apart From the bustling streets of Japan to a weird alien ocean, these are the virtual worlds every PC gamer should spend time in.
At Risk Immersive sims have been held up as the pinnacle of PC game design, but falling sales may mean the genre is endangered.
Neon rut Cyberpunk games nail the grime and neon, but too often forget the underdogs and losers who defined the genre.
Sneaky Deus Ex? Timeless. Dishonored? Fantastic. But Thief still has the smartest foreshadowing in the history of immersive sims.
In the inaugural 'Why I love,' Phil takes to the sea to explain his love of hunting guards on ships.
Not only was Deus Ex 3 in development at Ion Storm before its closure in 2005, but the studio mocked up six possible narrative arcs for the title.