Titanfall's titanic 48GB install "almost all audio," Respawn says

Titanfall is upon us, and that means Respawn's fast-paced FPS has high-fived Spyglass for luck before dropping onto many a hard drive with a 48GB shockwave. That's a staggering size for a strictly multiplayer shooter, and many pilots want to know the reasons behind the significant storage chunk. Speaking to Eurogamer , Respawn Lead Engineer Richard Baker provides an answer: uncompressed audio.

"We have audio we either download or install from the disc, then we uncompress it," Baker elaborates. "We probably could've had audio decompress off disc, but we were a little worried about minimum spec and the fact that a two-core machine would dedicate a huge chunk of one core to just decompressing audio.

He continues: "So, it's almost all audio. On a higher PC, it wouldn't be an issue. On a medium or moderate PC, it wouldn't be an issue. It's that on a two-core [machine] with where our min spec is, we couldn't dedicate those resources to audio."

The results are there for all to see in Titanfall's rather undemanding requirements , and it's nice to have a better idea of what's gobbling up our drive space. We're in the thick of an in-progress review for Titanfall, but so far, it looks and plays like one of this year's best releases.

Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?