Star Citizen's Arena Commander module gets its biggest update yet
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Arena Commander , Star Citizen's multiplayer dogfighting module, took a big step forward today with the release of the v0.9 update. Cloud Imperium Games says it's "the most significant iteration of Arena Commander yet," adding new features, a pair of racing ships, new hangars, and a number of other improvements.
The update features a simulation of the famed Murray Cup race, including a new map called New Horizon, and a four-player Vanduul Swarm co-op combat mode. Simplifying the process of assembling pilots for the online action is the new friend code system, while the addition of leaderboards will leave no doubt as to who the top gun really is.
Two new ships have also been added, the Origin M50 and the 350R, and there are now four hangars to choose from. The flight model has been upgraded with six degrees of freedom for all ships, multiple preset control schemes are now available, and the HUD has been upgraded as well. Ships have been made faster, with the afterburners reworked to increase acceleration instead of top speed, and Class One weapon mounts are now fixed forward rather than gimbaled.
But wait—there's more! In fact, if you want a proper breakdown you should probably pop over to RobertsSpaceIndustries.com and have a look at the latest Arena Commander transmission. But before you go, enjoy Galactic Gear's review of the M50, a ship that might just have what it takes to win the Murray Cup—It's a bit silly, but a lot of fun, too.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

