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Splinter Cell is reportedly coming back—as an anime series on Netflix

(Image credit: Ubisoft)
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Earlier this month, Fraser made his displeasure over Ubisoft's handling of the Splinter Cell series very clear, describing its shabby treatment of Sam Fisher and friends as "elaborate trolling (opens in new tab)" that's been stringing fans along for seven years. Well folks, I'm here to tell you that it's not done with us yet: There's still no sign of a new Splinter Cell game, but Variety (opens in new tab) reports that Ubi has signed a deal with Netflix to make a Splinter Cell anime series.

The series will be written by John Wick co-creator Derek Kolstad, who has a number of other gaming-related projects in the works including a Just Cause (opens in new tab) movie, a television series based on My Friend Pedro (opens in new tab), and a Hitman (opens in new tab) series for Hulu, although I'm not sure what the status on that one is at this point. Kolstad will also serve as executive producer, according to the report, which says that 16 episodes, for two seasons, have been ordered.

Splinter Cell, a stealth-action game about a modern-day ninja that's voiced to perfection by Michael Ironside (opens in new tab) (with a brief detour for Eric Johnson in 2013) debuted almost 20 years ago, and for awhile was one of Ubisoft's best-known series. But the last full game was Blacklist (opens in new tab) in 2013, and while the years since have given us numerous comeback rumors (opens in new tab) and teases (opens in new tab), all we've actually seen so far are brief cameo appearances (opens in new tab) (with Ironside back in the saddle) and, most recently—raising Fraser's ire—a spot in the upcoming mobile game Elite Tactics.

Neither Ubisoft nor Netflix commented on the Variety report, but I've reached out to both and will update if I receive a reply.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.