Sci-fi horror game SOMA gets a new in-game trailer, is bleaker than bleak
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
SOMA , the space-borne horror show being built by Frictional Games, isn't due for release until sometime in 2015, but that doesn't stop a steady stream of trailers and teasers from showing off brief moments of hopefully frightening gameplay. The latest trailer features in-game environments specifically designed to deliver a case of the heebie jeebies.
The trailer itself is almost comically dark, but I imagine that a good story and some sound effects will make the overall atmosphere much less amusing. An oppressive, super-bleak atmosphere is exactly what the developers are going for, as written in their latest dev blog :”[T]he game's thematics will emerge through play. SOMA is meant to explore deep subjects such as consciousness and the nature of existence. We could have done this with cutscenes and long conversations, but we chose not to. We want players to become immersed in these thematics, and the discussions to emerge from within themselves.”
Existentialism is heady stuff, and if Frictional pulls it off, SOMA has the potential to be a thoroughly frightening and mind-boggling affair.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

