Ubisoft's extreme sports game is being turned into a movie… and honestly, I'd watch 90 minutes of people doing snowboard stunts and wingsuit flights in the Alps

Someone in a wingsuit flying toward camera while people do bike tricks
(Image credit: Ubisoft)

The scramble to turn every videogame into a movie is now in full swing, and another film adaptation has just been announced: this time it's Riders Republic, Ubisoft's 2021 open world extreme sports sandbox. The game didn't have much of a plot beyond competing in biking, skiing, snowboarding, and wingsuiting races and competitions, so if Ubisoft thinks they can turn that into a movie…

Yeah, I'd probably watch it. Wouldn't you watch it? I like seeing people do bike flips and ski jumps and snowboard… things. Who doesn't love seeing someone jump off a cliff in a wingsuit? It's rad.

The pair also directed 2022's Batgirl, starring Leslie Grace, Brendan Fraser, J.K. Simmons, and Michael Keaton—which I didn't even get the chance to not see because Warner Bros decided it was more profitable to write the film off as a tax break than release it. Brutal. Writing Riders Republic is screenwriter Noé Debré who won a Palme d'Or for the French film Dheepan (didn't see it) in 2015.

The track record for Ubisoft film adaptations is… mixed, I guess you'd say. At one end of the scale is Uwe Boll's notoriously stinky Far Cry film from 2008, in the "so-so" region you've got some bland attempts at adaptations like Prince of Persia: The Sands of Time and 2016's Assassin's Creed. The best, I think, is horror comedy Werewolves Within, based on the social deduction VR game published by Ubisoft.

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Christopher Livingston
Senior Editor

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

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