The Melt Mouse isn't some Dali-esque nightmare, but rather a touchpad and haptic-equipped squeaker with serious Apple vibes

Two hands hold a prototype of the smooth, wireless Melt Mouse aloft on a white background.
(Image credit: Melt Interface Team)

Gaming mice these days offer a wealth of features, like more remappable buttons than you can shake a magical cat girl stave at. However, I appreciate not everyone is a MMO sicko—so what if you feel like your gaming mouse has maybe too many buttons?

For those craving a smoother, tactile device, there's the wireless Melt Mouse. Billed as a 3-in-1 doo-hicky, the Melt Interface team are pitching it as part mouse, part trackpad, and part number pad.

Looking like a smooth pebble, the top of the Melt Mouse features one curved plane of micro-textured glass with a built-in touchpad. Instead of clicky buttons, you get a little vibrating haptic feedback when you press down. This sleek little device's crowdfunding campaign has already achieved its initial goal of ¥5,000,000 (or about $33,000), and is well on its way to securing a total of ¥22,000,000 at time of writing. If all goes to plan, it'll be with backers September 2026.

From the solid aluminium body to the intuitive interface, it's not hard to understand the appeal—especially when the Melt Mouse seems intent on eating Apple's lunch. Besides offering a far less farcical charging port placement than Mac's infamous Magic Mouse, the Melt Mouse also allows you to do more than just left or right click.

Razer DeathAdder V3 Hyperspeed gaming mouse
Best gaming mouse 2025

1. Best wireless:
Razer DeathAdder V4 Pro

2. Best wired:
Logitech G502 X

3. Best budget wireless:
Logitech G305 Lightspeed

4. Best budget wired:
Glorious Model O Eternal

5. Best lightweight:
Corsair Sabre V2 Pro

6. Best MMO:
Corsair Scimitar Elite Wireless SE

7. Best compact:
Razer Cobra Pro

8. Best ambidextrous:
Logitech G Pro

9. Best ergonomic:
Keychron M5


👉Check out our full gaming mouse guide👈

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Jess Kinghorn
Hardware Writer

Jess has been writing about games for over ten years, spending the last seven working on print publications PLAY and Official PlayStation Magazine. When she’s not writing about all things hardware here, she’s getting cosy with a horror classic, ranting about a cult hit to a captive audience, or tinkering with some tabletop nonsense.

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