After splurging on EA, Saudi Arabia's Public Investment Fund is reportedly tightening its pursestrings, due to 'financial distress' caused by numerous troubled projects

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(Image credit: Eric Lafforgue/Art in All of Us (Getty Images))

Over the last few years Saudi Arabia's Public Investment Fund has become a significant presence in the games industry. It’s the owner of Monopoly Go creators Savvy Games Group, has stakes in Nintendo, Embracer Group, Capcom, and Take-Two, among many others,and most recently was involved in the $55 billion joint acquisition of Electronic Arts.

But all that spending may be catching up with the PIF, as a new report suggests that it is running low on cash for further investments. According to the New York Times (via GamesIndustry) the PIF is restricting operations under the eye of Crown Prince Mohammed, as numerous projects it has invested in are under "financial distress".

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(Image credit: EA)

The PIF's board is apparently looking to make more conventional investments in future, such as publicly traded stocks and bonds. But its acquisition of EA, in conjunction with Silver Lake and Affinity Partners, represents a continuation of its existing strategy. It was the PIF's largest investment of the autumn, and represented the largest leveraged buyout in private equity history.

This has resulted in concerns that EA's buyers might cannibalise the company for short-term profit, squeezing EA hard in the short-term to yield high but unsustainable rewards, or just liquidate the company's assets outright. EA's CEO has tried to reassure everyone that it's business as usual, but the PIF's seemingly precarious financial position is not exactly reassuring.

It certainly wouldn't be the first time that private equity has wreaked havoc on the games industry. Embracer Group's notorious failure to secure a major deal following a frantic acquisition spree sent shockwaves through the games industry that are still being felt, resulting in thousands of layoffs, the closure of multiple studios including Volition, Piranha Bytes and Pieces Interactive, the selloff of Gearbox and the reported cancellation of projects like a new Deus Ex.

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Contributor

Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

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