Ubisoft reportedly cancelled an Assassin's Creed game set around the American Civil War because of Yasuke backlash and political turmoil in the US

Assassin's Creed Shadows Yasuke unlock - A close-up of Yasuke talking, wearing armour and with a rifle on his back.
(Image credit: Ubisoft)

A new Game File report claims that Ubisoft cancelled an Assassin's Creed game that would have been set in the US Civil War and the Reconstruction period that followed. According to Game File's sources, the decision to cancel the game was made in 2024 in part because of the backlash against the reveal of the Black samurai Yasuke in Assassin's Creed Shadows, but more pressingly over concerns about the current political climate in the US.

Game File says it interviewed five current and former Ubisoft employees, who spoke about the project and its cancellation under the condition of anonymity.

It is, in other words, an intensely fraught topic in the US, a point driven home by the reaction to Yasuke in Assassin's Creed Shadows, which was ugly, to put it mildly. That reaction also exposed the soft underbelly of Ubisoft leadership: In response to noise from the worst corners of gamerdom, CEO Yves Guillemot said in September 2024 that "our goal is not to push any specific agenda," and that its intent is simply to make "games for fans and players that everyone can enjoy." Ironically, the people who actually make those games seem less reticent about standing up for themselves and their work—but they're not the ones who make the final decision about what does and does not get made.

Ubisoft's self-professed apolitical bent goes back much further than Assassin's Creed Shadows. Despite making games that look from a distance like they might have something to say—Far Cry 5 leaps immediately to mind, but it's far from alone—Ubisoft has repeatedly insisted in the past that it does not make political videogames. But there are limits to how long you can maintain that "no politics" facade, and making a game about a Black assassin during Reconstruction would unavoidably be way beyond them.

One source told Game File that Ubisoft's finances had an impact on the decision to cancel the project as well: Ubisoft was naturally more risk-averse than it might have been five or six years ago when it was still riding high. Does that mean we might see this game resurrected at some point in the future? Anything is possible, but given how things are going right now in the US—and, frankly, some of the reactions to the Game File report I've seen on social media—I wouldn't bet on it.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.