'I shouldn’t have announced the game so early,' Eric Barone admits about Haunted Chocolatier, says he had his reasons for doing so but then doesn't tell us what they were: 'The only thing that really matters is that I keep making progress on the game'

Haunted Chocolatier screenshot (cropped)
(Image credit: Eric Barone)

Good news: Eric Barone says in his latest Haunted Chocolatier update that he's "been very productive lately" on the game. Bad news: Release date? Haha, no.

Okay, it's not really "bad news" in the way of all the actual bad news out there, and I'm not sure it even counts as mildly disappointing: Barone's been very up-front about taking his time with Haunted Chocolatier, and also that he remains deeply invested in Stardew Valley, the monstrously successful farm-life sim that's still drawing huge player numbers a decade after release.

"I was asked in 2025 if it would come out within the next five years, and I said 'I hope so'," Barone wrote. "This is very different than saying 'it’s coming out in 2030.' The bottom line is, I don’t want to give a release date. The game will come out when it’s done."

What I find most interesting in the post, though, is a little throwaway line leading up to all that. After acknowledging that "it's taking a while to finish" Haunted Chocolatier, Barone writes, "I know, I know, I shouldn’t have announced the game so early. But I had my reasons."

Stardew Valley mods Stardew Valley cheatsStardew Valley multiplayer Games like Stardew ValleyBest indie games

Stardew Valley mods: Custom farming
Stardew Valley cheats: Farm faster
Stardew Valley multiplayer: Co-op farming
Games like Stardew Valley: More life sims
Best indie games: Independent excellence

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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