Quake modders banded together to release the third Brutalist Map Jam, with two campaigns' worth of FPS goodness in 'a megalithic community project more than a year in the making'

Quake guy
(Image credit: Bethesda Softworks)

At some point, fan retoolings of classic games are just whole new games in their own right. In 1996, Quake released with 32 levels and 6 deathmatch maps. Today, Quake Brutalist Jam 3 released with a ludicrous 77 maps tributing both id's classic shooter and brutalism, an architectural style defined by moody harshness and concrete.

You can find the project on the Slipseer website alongside an explanatory blog post. "The goal for QBJ3 was to make something uniquely ambitious for the community to build with us. Beginning production in the winter of 2024, the team slow-cooked a total conversion mod in (semi) secret," the announcement reads.

QUAKE BRUTALIST JAM III - Release Trailer - YouTube QUAKE BRUTALIST JAM III - Release Trailer - YouTube
Watch On

You can find a more detailed look at all the new guns and mechanics in an introduction teaser released in Oct. 2025. If you've ever wanted to dual wield wrenches, now's your chance.

It's a testament to both the resilience and passion of Quake's mapmaking community, and specifically to the growing influence of the Quake Brutalist Jam as its most prominent event. Playing it for yourself will take some tinkering, but don't let that turn you off if you have no experience modding games; detailed instructions are attached in the announcement blog post.

2026 gamesBest PC gamesFree PC gamesBest FPS gamesBest RPGsBest co-op games

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

Justin first became enamored with PC gaming when World of Warcraft and Neverwinter Nights 2 rewired his brain as a wide-eyed kid. As time has passed, he's amassed a hefty backlog of retro shooters, CRPGs, and janky '90s esoterica. Whether he's extolling the virtues of Shenmue or troubleshooting some fiddly old MMO, it's hard to get his mind off games with more ambition than scruples. When he's not at his keyboard, he's probably birdwatching or daydreaming about a glorious comeback for real-time with pause combat. Any day now...

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.