Marvel Rivals director says Concord 'didn't bring any unique value' that would convince players to give it a shot, but admits that no one can really predict what will or won't succeed

Black Widow aiming sniper rifle
(Image credit: NetEase)

Marvel Rivals and Concord are both hero shooters, but they couldn't be more different in the one way that really matters: Concord was one of the most notorious flops in videogame history, while Marvel Rivals—at least in the early going—is a big hit. Marvel Rivals game director Thaddeus Sasser has some thoughts as to why: Speaking in a new VideoGamer podcast (via Eurogamer), he said Concord "didn’t bring any unique value" that would convince people to give it a shot.

"There's a switching cost," Sasser said. "I'm already invested in Overwatch, I've got 15 skins for Pharah, I'm not going anywhere."

Of course, Marvel Rivals has a couple other things going for it than Concord did not. The Marvel license is certainly part of it, and likely a bigger factor is the upfront cost. Concord came out of the gate with a $40 price tag ($50 where I come from, which quite frankly is a prohibitive cost when so many other options are available), while Marvel Rivals is free to play. Marvel Rivals is also quite good—staff writer Harvey Randall recently called it "blissful chaos" and "a great bit of fun," and that's certainly a factor in its early success—but that doesn't count for me if you can't convince people to give it a shot, and "it costs literally nothing" goes a long way in that regard.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.