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  1. Games
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  4. Dragon Age: Inquisition

Dragon Age: Inquisition DLC trailer shows new zone and new dragon

Features
By Phil Savage published 25 March 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Seemingly without fanfare, Dragon Age: Inquisition received its first bit of single-player DLC yesterday. Called Jaws of Hakkon, it focuses on a tribe of Avvar—the goat throwing people you meet and potentially recruit in the main game. This particular brand of Avvar are trying to wake a dragon, presumably so he can do some dragon stuff.

The DLC adds a new zone, and is available for £12/$15.

Are you interested? I'm not sure a new zone full of stuff is necessarily the direction I wanted DA:I's DLC to go in. The main game has many zones, all of which are full of stuff—some of it more engaging than certain other bits. Then again, if the zone's narrative thread is strong enough, it could still provide an entertaining additional adventure.

Chris recently spoke to Bioware about their DLC plans. Read his interview here.

Page 1 of 5
Page 1 of 5

Seemingly without fanfare, Dragon Age: Inquisition received its first bit of single-player DLC yesterday. Called Jaws of Hakkon, it focuses on a tribe of Avvar—the goat throwing people you meet and potentially recruit in the main game. This particular brand of Avvar are trying to wake a dragon, presumably so he can do some dragon stuff.

The DLC adds a new zone, and is available for £12/$15.

Are you interested? I'm not sure a new zone full of stuff is necessarily the direction I wanted DA:I's DLC to go in. The main game has many zones, all of which are full of stuff—some of it more engaging than certain other bits. Then again, if the zone's narrative thread is strong enough, it could still provide an entertaining additional adventure.

Chris recently spoke to Bioware about their DLC plans. Read his interview here.

Page 2 of 5
Page 2 of 5

Seemingly without fanfare, Dragon Age: Inquisition received its first bit of single-player DLC yesterday. Called Jaws of Hakkon, it focuses on a tribe of Avvar—the goat throwing people you meet and potentially recruit in the main game. This particular brand of Avvar are trying to wake a dragon, presumably so he can do some dragon stuff.

The DLC adds a new zone, and is available for £12/$15.

Are you interested? I'm not sure a new zone full of stuff is necessarily the direction I wanted DA:I's DLC to go in. The main game has many zones, all of which are full of stuff—some of it more engaging than certain other bits. Then again, if the zone's narrative thread is strong enough, it could still provide an entertaining additional adventure.

Chris recently spoke to Bioware about their DLC plans. Read his interview here.

Page 3 of 5
Page 3 of 5

Seemingly without fanfare, Dragon Age: Inquisition received its first bit of single-player DLC yesterday. Called Jaws of Hakkon, it focuses on a tribe of Avvar—the goat throwing people you meet and potentially recruit in the main game. This particular brand of Avvar are trying to wake a dragon, presumably so he can do some dragon stuff.

The DLC adds a new zone, and is available for £12/$15.

Are you interested? I'm not sure a new zone full of stuff is necessarily the direction I wanted DA:I's DLC to go in. The main game has many zones, all of which are full of stuff—some of it more engaging than certain other bits. Then again, if the zone's narrative thread is strong enough, it could still provide an entertaining additional adventure.

Chris recently spoke to Bioware about their DLC plans. Read his interview here.

Page 4 of 5
Page 4 of 5

Seemingly without fanfare, Dragon Age: Inquisition received its first bit of single-player DLC yesterday. Called Jaws of Hakkon, it focuses on a tribe of Avvar—the goat throwing people you meet and potentially recruit in the main game. This particular brand of Avvar are trying to wake a dragon, presumably so he can do some dragon stuff.

The DLC adds a new zone, and is available for £12/$15.

Are you interested? I'm not sure a new zone full of stuff is necessarily the direction I wanted DA:I's DLC to go in. The main game has many zones, all of which are full of stuff—some of it more engaging than certain other bits. Then again, if the zone's narrative thread is strong enough, it could still provide an entertaining additional adventure.

Chris recently spoke to Bioware about their DLC plans. Read his interview here.

Page 5 of 5
Page 5 of 5
Phil Savage
Phil Savage
Editor-in-Chief

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.

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