Celeste creator confirms that yes, Madeline is trans
"Well, yeah, of course she is."
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
A year after Celeste's Farewell DLC teased a vague hint of queerness in an ending screen, creator Maddy Thorson has confirmed that the platformer's leading lady is absolutely, for sure, a transgender woman.
Last September, an ending screen in Celeste's final chapter nodded at potential queerness on Madeline's part, with tiny Gay and Trans Pride flags lining her desk. A welcome nod to the game's LGBT+ fans, for sure, but one that stopped short of fully presenting the mountain-climbing lass as transgender representation.
Writing in a blog post today, Thorson cements Madeline's transness as canon. But the Canadian developer didn't start with those plans in mind, and the issue of the character's gender identity was complicated by being inextricably tied to Thorson's own.
"During Celeste’s development, I did not know that Madeline or myself were trans. During the Farewell DLC’s development, I began to form a hunch. Post-development, I now know that we both are."
Good representation is hard to nail, of course. Following Farewell's release, critics like Laura K. Buzz bemoaned the game's "ambiguous" approach to queerness, too easily-deniable by players who wouldn't accept a trans protagonist in their platformer. While Thorson apologises to fans who "felt hurt by our silence on this after Farewell’s release," it does sound like that vision of Madeline didn't become concrete until some time after the DLC's release.
The post does continue to dig into the weeds of working out how to approach Madeline's transness, too—from the team balancing the character's privacy and agency over her identity, to a wish not to "pull a JK Rowling" by carelessly dropping in baseless representation long after the fact. But eventually, the team came to the conclusion than "full, in-writing confirmation" simply fuels certain folks into arguing the game doesn't adequately prove that she's trans.
"If I could start over from the beginning of Celeste’s development, knowing everything about myself and Madeline that I know now, would I write her differently? Yeah, probably. But then again, I’m a very different person and Celeste wouldn’t be the same game. For my part, Celeste is about who I was, which includes that struggle for understanding."
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Now that the important business of Madeline's gender has been settled, we can all look forward to the important business of watching Celeste get thrashed with a dance-mat at next year's AGDQ.

20 years ago, Nat played Jet Set Radio Future for the first time, and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and a part-time game developer herself, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She also unofficially appears in Apex Legends under the pseudonym Horizon.

