
Justin Wagner
Justin first became enamored with PC gaming when World of Warcraft and Neverwinter Nights 2 rewired his brain as a wide-eyed kid. As time has passed, he's amassed a hefty backlog of retro shooters, CRPGs, and janky '90s esoterica. Whether he's extolling the virtues of Shenmue or troubleshooting some fiddly old MMO, it's hard to get his mind off games with more ambition than scruples. When he's not at his keyboard, he's probably birdwatching or daydreaming about a glorious comeback for real-time with pause combat. Any day now...
Latest articles by Justin Wagner

A cheap SanDisk memory card was just found completely unscathed inside an underwater camera found among OceanGate submersible wreckage
By Justin Wagner published
News A host of images and videos were recovered from the encrypted card, but none reveal new information about Titan's implosion.

If emulating classic DOS games seems like a pain, there's a DOSBox fork 'aiming for simplicity and ease of use', now standalone for the first time
By Justin Wagner published
News Run the likes of Civilization and Daggerfall as God intended, now easily loaded directly from ZIP files.

Hearthstone and Warcraft Rumble devs join the over 1900 Blizzard workers to unionize: 'We deserve to be heard and respected'
By Justin Wagner published
News Workers at Blizzard continue to fight for their rights.

Arc Raiders designer says Marathon's reception 'was a great A/B test': 'They made decisions that we didn't, and vice versa … we could compare and contrast how some of those things shook out'
By Justin Wagner published
News Both extraction shooters are hotly anticipated and gathering crucial feedback before launch.

Shovel Knight dev's next game doesn't have a single parry, pulling from Castlevania and Bloodborne instead of Sekiro: 'Every game has a parry now … even Doom has Dark Souls stuff in it'
By Justin Wagner published
News In Mina the Hollower, "limitations are what provide the fun."

'I’ve never used AI and probably never will': Final Fantasy composer Nobuo Uematsu reckons 'fluctuations and imperfections' are what make music satisfying
By Justin Wagner published
News Uematsu, who worked on the soundtracks for Final Fantasy XIV and Chrono Trigger, isn't tempted by generative AI.

Just in case you thought reviving dead games seemed easy enough, GOG had to hire a private investigator to find an IP holder living off the grid for its preservation program
By Justin Wagner published
News Marcin Paczynski told The Game Business he could "write a book" on the strange routes GOG has taken to keep games available to buy.

The sleeper hit of the Fall might be this mad lad's hyper realistic traffic management sim that uses real census data and a 'distance-based gravity model' to produce millions of NPC commuters
By Justin Wagner published
News Subway Builder bills itself as a "hyperrealistic transit simulation game."

'Remember Beach': Arrowhead has awarded thousands of 'inexplicably dedicated' Helldivers 2 players with a commemorative 'Avengement Day' after they ignored High Command to save a planet reminiscent of Halo Reach
By Justin Wagner published
News Master Chief, you mind telling me what you're doing on Seyshel Beach?

Expect to serve up 'floor chicken casserole' in the new Two Point Museum update—a crossover with, of all things, Vampire Survivors
By Justin Wagner published
News Players will be able to hoard dangerous vampire-killing weapons, both to display and, uh, give to staff.

With a lawsuit looming, World of Warcraft private server Turtle WoW has issued a formal plea for a fan server licensing: 'We hope that Blizzard embraces fan‑driven content as its own legacy, rather than alienate this passionate community'
By Justin Wagner published
News The letter cites community-driven servers in games like EverQuest and Minecraft.

Skyrim's lead designer reckons open world games are 'almost a cliché statement' these days, and that Skyrim owes its continued popularity to a focus on player agency: 'We didn't put anything off limits'
By Justin Wagner published
news Skyrim's 14th anniversary might be sneaking up on it, but players still can't get enough of Tamriel's tundras.

Steam Next Fest is back with a trove of demos in tow, and the highlights range from a new Heroes of Might and Magic to physics-based combat sims
By Justin Wagner published
News Just in case you thought this year was out of new games to throw at you.

Magic: The Gathering's latest crossover is with none other than the heroes in a half-shell, and they come bearing 'pizza lands'
By Justin Wagner published
News When Nicol Bolas attacks, these turtle boys won't cut him no slack.

A Battlefield 6 bug that made jumping with (mostly) melee weapons halt your momentum just got fixed
By Justin Wagner published
News Pack it up, pack it in; let me begin.

Preview users have noticed OneDrive's AI-driven face recognition setting is opt-out, and can only be turned off 'three times a year'
By Justin Wagner published
News Microsoft told Slashdot "privacy is built into all Microsoft OneDrive experiences," but those protective of their biometrics may disagree.

Abiotic Factor gets new roadmap featuring a mystery crossover, DLC plans, and new difficulty modes alongside dev Q&A: 'We're terrified of our obligations to the community so be nice, we love you'
By Justin Wagner published
News Place your bets on that crossover. My money's on Hatsune Miku.

Battlefield 6 hits a peak of 747k players on Steam, hot on the heels of Baldur's Gate 3's record and in the platform's all-time top 20
By Justin Wagner published
News We are so back.

Cleanse-'em-up PowerWash Simulator is free to play this weekend, so go try the first game to cross over with both Warhammer 40,000 and Wallace & Gromit
By Justin Wagner published
News It's only a matter of time until Magic: The Gathering becomes the second.

I tried the Bubsy 4D demo, and it spits on the series legacy by actually being pretty good
By Justin Wagner published
News The washed-up platforming mascot is back. Again.

Deadlock just shuffled everyone into new ranked leagues overnight, but players suspect matchmaking won't feel any different: 'If you were miserable before, you'll still be miserable now'
By Justin Wagner published
news Fly through 20 divisions after your last match? It's not just you.

Absolum's newest trailer teases killer music from the composer behind Elden Ring and Sekiro
By Justin Wagner published
news The dark fantasy beat 'em up should make for a stellar soundscape.

Don't lie: You've always wanted to be a djent-fueled shapeshifting robot samurai, and Morbid Metal's imminent playtest will finally deliver the goods
By Justin Wagner published
news Can't pick a character? Just swap mid-combo.

Reach combines the best of Mirror's Edge and Prince of Persia in a sleek VR package
By Justin Wagner published
news Ancient secrets, arcane archery, and oodles of first person platforming awaits.

Dawn of War 4's 'guiding star' was the first in the series, but 'you're not trying to recreate the old game, you try to recreate the feeling'
By Justin Wagner published
news Creative director Jan Theysen and senior game designer Elliott Verbiest explain how the sequel's inspirations affected what went into it.
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