
Justin Wagner
Justin first became enamored with PC gaming when World of Warcraft and Neverwinter Nights 2 rewired his brain as a wide-eyed kid. As time has passed, he's amassed a hefty backlog of retro shooters, CRPGs, and janky '90s esoterica. Whether he's extolling the virtues of Shenmue or troubleshooting some fiddly old MMO, it's hard to get his mind off games with more ambition than scruples. When he's not at his keyboard, he's probably birdwatching or daydreaming about a glorious comeback for real-time with pause combat. Any day now...
Latest articles by Justin Wagner

Former Unreal Engine 'lead evangelist' Sjoerd De Jong leaves Epic Games, says the industry is reaching a 'pivotal' moment that he must 'come to terms with'
By Justin Wagner published
News "After 27 years of Unreal Engine, and 12 years at Epic Games and Unreal Engine I have decided to move on."

One of the best ways to play Morrowind just got better with improved scripting support for magic mods and a host of crash fixes
By Justin Wagner published
News OpenMW's 0.51.0 version has hit the proverbial shelves.

Don't Starve Together hits new concurrent player count peak a decade after release
By Justin Wagner published
News Don't Starve's eatin' good.

Data analyst finds 'AI stigma' on Steam can reduce the number of reviews a game gets by around 53%—and the reviews it does get are more negative
By Justin Wagner published
News "For high-potential games, the 'AI stigma' is real and severely punishes developers who otherwise would have succeeded."

The team behind bullet hell FPS Luna Abyss just got laid off, less than a month after the game's release
By Justin Wagner published
News Another deluge of layoffs in a year full of them.

The videogame market is as big as ever, with PC leading growth—global games revenue surpassed the $200 billion mark in 2025
By Justin Wagner published
News Market analyst Michiel Buijsman reckons GTA 6 will be 2026's "defining commercial catalyst."

Former Dragon Age writer says AI could make gamedev 'frustrating as hell': 'How are we going to train up the next generation of devs if we eliminate every entry-level task?'
By Justin Wagner published
News Part of the sales pitch for AI is that it can carve out tedious 'busy work.' Should it?

Stellaris celebrates 10 years (and a new DLC) with a free weekend and a 70% discount
By Justin Wagner published
News The sci-fi strategy game is getting on in years, but it's no less active.

Guild Wars 3 is 'significantly more' of an MMO than the first game, but that doesn't mean it's like GW2: 'All three of our games can coexist as different experiences'
By Justin Wagner published
News GW3 is definitively an MMO, but ArenaNet says it won't play like either of its predecessors.

Bobby Prince, the legendary composer behind Doom and Wolfenstein 3D, has died
By Justin Wagner published
News Prince helped define the sound which characterized the early FPS, as well as classic PC games like Catacomb 3-D.

Palworld studio says 'gamers don't want' AI in their games: 'It feels like everyone who is super gung-ho about it isn't from the industry'
By Justin Wagner published
News It's not the first time Pocketpair's John Buckley has spoken out against the tech.

The new NBA game's street balling is strong, but it's way too sweaty for its own good
By Justin Wagner published
Alley-oops Ice cream, ice cream!

Hide-and-seek game where you paint your body to blend in sells a million copies in four days
By Justin Wagner published
News Meccha Chameleon is the latest indie smash hit centering silly multiplayer antics.

Blizzard sues to kill another World of Warcraft private server for 'large scale, egregious, and ongoing infringement of [its] intellectual property'
By Justin Wagner published
News Project Ascension is in the MMO studio's sights.

Spore devs say the evolution game's previews were more ambitious than what they were actually making, and they 'built a fantasy in people's minds that was unachievable'
By Justin Wagner published
News The evolution sim that was never meant to be.

Nintendo's legal battle with Palworld looks shakier than ever: It may only get '$30,000 chump change' if it wins at all
By Justin Wagner published
News It looks like Pocketpair will come out of this largely unfazed.

'Make some noise': Vanillaware reportedly wants more of its games on PC, but it's up to the publishers
By Justin Wagner published
News The studio behind Odin Sphere and Unicorn Overlord "totally wants" more of its games on PC.

New Crimson Desert patch lets you hoard 100 pets and gives you more chainsaw access
By Justin Wagner published
News More pets, more chainsaws. What else are videogames for?

Generative AI 'was only used as a reference,' Crazy Taxi creator says: Artists would 'look at that generated image and draw the actual thing'
By Justin Wagner last updated
News I don't think this really improves the situation.

Xbox's big pitch for the future sure involves a lot of going backwards
By Justin Wagner published
Opinion The recent Xbox Games Showcase was a parade of revivals seemingly hoping to stoke the flames of console rivalry.

Sea of Thieves will get custom games and machinima creation tools
By Justin Wagner published
News A saltier sort of sandbox.

Aion 2 producer says it's good to have 'friendly competition' with Guild Wars 3 'during this period where MMOs are struggling'
By Justin Wagner published
News Guild Wars 3 isn't the only NCSoft-published MMO on the horizon, with Aion 2 gearing up for global release.

Halloween teases single-player slash 'em up campaign in grisly new trailer
By Justin Wagner published
News Taking shape.
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