Titanfall set to drop without mod tools, Respawn to "evaluate" after launch
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
It's 2014, which means Titanfall finally makes its debut this year and not next year. With the shooter's March 11 release on the horizon, we now know we won't be seeing any PC mod or map tools launching with the game, according to a recent tweet from Respawn Entertainment co-founder Vince Zampella.
In one of his last messages of 2013, Zampella responded to a question about the possibility of getting modding tools alongside the game: "Not at launch for sure," he writes. "Will have to evaluate after launch."
It's a key detail for an entirely new shooter whose developer draws so much of its DNA from work on multiplayer-heavy games like Call of Duty, where individual maps become so integral to the experience and come to define much of what we think of when we play an FPS. We've also known for a while now that what Titanfall is attempting to do is fuse together a multiplayer game with story elements that would typically surface in a single-player campaign.
It's not clear yet how this mixture will play out in the game, but it's conceivable that this is a balance that needs to be carefully worked out, even if the game's potentially massive audience would likely love to take a crack at creating its own stories and settings. Since Zampella didn't rule it out entirely, we'll have to stay tuned.
Thanks, Gamespot .
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

