Death Inc: plague-spreading strategy from the makers of Fable, Burnout and LittleBigPlanet

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Phil Savage at

Typical monolithic corporations, profiting off the misery of others. No, I'm not espousing some knee-jerk sixth-form anti-capitalist sentiment, that's literally what's happening in Death Inc, the upcoming game from Ambient Studios, made up from alumni of Media Molecule, Lionhead and Criterion. Set in 1660s England, the Ministry of Mortality are in the business of death. And business is good.

You'll play as Grim T. Livingstone, formerly an Assistant Underreaper at the corporation. He's gone freelance, founding Death Inc, a startup that aims to put some heart back into the business of stopping hearts.

Billed as "streamlined strategy", Death Inc aims to reduce micromanagement and simplify menus by having you paint your orders into the map. It looks a bit like a reverse Populous: Your job is to spread the plague through rennaissance England, across towns, castles and villages, in order to make a name for your new company. The game will offer special abilities, like plague rats and exploding livestock, and let you purchase new abilities and "slick office decor and bonuses".

Full details over at the game's website. Ambient Studios plan to launch a Kickstarter for Death Inc on February 4th.