Rundown The breakdown of how Obsidian, InXile, Ninja Theory and more are spending their time.
Love the bomb Wasteland 3's multiplayer and vehicles sound exciting, but we hope it echoes the coolest zone in Wasteland 2.
INTERVIEW The creators of some of the PC's most beloved cRPGs, new and old, talk about how they make games.
Brian Fargo interview What would Brian Fargo's Fallout 4 look like? Well, it would be a bit grimmer, for starters—and probably let you kill kids.
Guest editorial PC modder extraordinaire Peter "Durante" Thoman looks back at a banner year for his favorite genre.
When it comes to the rig of Chris Avellone, designer on Wasteland 2, what’s on the inside isn't nearly as important as what’s on the outside.