Wizards of the Coast
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Stardew Valley comes to Magic: The Gathering and fans aren't taking some of the new artwork well
By Jody Macgregor Published
News "Look how they massacred my boy."

Planescape: Torment 2 was greenlit by Wizards of the Coast, 'they were really into what we were doing', but it refused to fund the sequel, and nobody else was interested
By Fraser Brown Published
News We were robbed of another planar adventure.

Magic's Marvel Super Heroes set fixes the biggest problems of its Spider-Man cards
By Jody Macgregor Published
News "Avengers Assemble! And a couple of X-Men, and the Fantastic Four I guess."

Vampire: The Masquerade's D&D crossover is a condescending cave-in to people who are afraid of trying something new
By Harvey Randall Published
BLOOD DRAINED The d10s can't hurt you, I swear.

I had my doubts about Critical Role's new 13-player D&D campaign, but its latest episodes have me fully bought into its grand, ambitious promise
By Harvey Randall Published
HIGH ROLLERS Three parties, one city, high stakes.

Archetype Entertainment founder and BioWare veteran wishes Exodus didn't look so much like Mass Effect
By Fraser Brown Published
News But he thinks the team is doing a "good job" moving it further away from BioWare's sci-fi romp.

Robots and matter-altering powers help you get the edge in combat and exploration, in a new Exodus extended gameplay reveal
By Issy van der Velde Published
News Here are the highlights from the time-dilating sci-fi action RPG.

Exodus somehow looks even more like Mass Effect than it did before it dropped a big gameplay reveal at the Future Game Show
By Andy Chalk Published
news It's not bad, to be clear, just really familiar.
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