News Legacy lets you explore your creative streak.
News "People get very, very frustrated that the game isn't as they imagined or as it had been portrayed to them."
22 Cans CEO Simon Phillips says the studio is committed to properly finishing Godus, but has no idea how long it will take.
Peter Molyneux is concerned that consumers will be disappointed by the reality of Microsoft's augmented-reality operating system.
The 22 Cans founders says the pressures of Kickstarter can cause developers to promise things they can't deliver.