Star Wars Zero Company
Latest about Star Wars Zero Company

Star Wars Zero Company studio founder praises Lucasfilm and Respawn for taking a chance on a tactics game
By Justin Wagner published
News "Looking at some of the things going on in the industry, it's very derivative. Art is always that way."

Star Wars Zero Company writer wants its cast to have real friction: 'It's not a personal fantasy game'
By Justin Wagner published
News "Player-centric romance" and chosen ones have been cast aside for more tenuous team dynamics.

Star Wars Zero Company director has 'an axe to grind' with turn-based tactics, says fans don't have to settle for no story, crummy graphics, and clunky controls: 'Depth doesn't cost you elegance'
By Justin Wagner published
News "How do we do something that makes you feel something as a player, and not just think through a problem?"

'Early on in the 2000s, we got enamored with consoles and I think certain games didn't make the leap right:' Star Wars Zero Company's director has a theory about why old school PC gaming genres are back with a vengeance
By Justin Wagner published
news "Hopefully people are just [going to say] 'a great game is a great game,' and look at it from that perspective."

'Realtime-with-pause is not dead,' says lead designer of promising turn-based game Star Wars Zero Company
By Jody Macgregor published
News Which is why I'm looming over the genre's coffin with a stake and hammer.

Everything you need to know about Star Wars Zero Company
By Ted Litchfield published
zero to hero Bit Reactor's debut is a complicated and exciting beast of a tactics game.

Star Wars Zero Company's lead mission designer is eagerly waiting to watch all your all-astromech challenge runs: 'Granted, it might not be a very easy thing to do'
By Lincoln Carpenter published
News D-Squad rides again.
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