Dispatch
Latest about Dispatch

Clair Obscur: Expedition 33 wins Best Game at the BAFTAs, but this time some other games got to win awards, too
By Andy Chalk published
news Dispatch matched Clair Obscur's haul at this year's event, and Kingdom Come: Deliverance 2 snatched one away, too.

Dispatch's character and concept artist was picked up on ArtStation 'as a last resort', a temporary solution 'to get us through the pitch phase', before defining the entire game's artstyle
By Harvey Randall published
News Emergency call.

Dispatch doesn't let you derail conversations with blank, vacant stares because 'less than 1%' of players ever chose to stay silent in Telltale games
By Lincoln Carpenter published
News Unfortunately, weaponized awkwardness still takes up development resources.

'We are definitely not doing QTEs', said Dispatch's creative director before doing QTEs: 'We just needed it to not suck'
By Rory Norris published
News What came first? The dispatching minigame or the Z-Team?

Dispatch directors chose their animators because they'd made a 'really cool apple juice commercial'
By Rory Norris published
News "We could kind of squint and start to see Dispatch for the first time."

Just like XCOM, superhero comedy Dispatch cheats random percentages of success in the player's favor: 'anything that had over a 76% success chance would automatically succeed'
By Jody Macgregor published
News "If coincidences are just coincidences, why do they feel so contrived?"

Making Dispatch was motivated by 'a mix of arrogance and stupidity,' its creative directors say
By Lincoln Carpenter published
News Developing Dispatch meant ignoring investors and publishers who insisted it was doomed.

Dispatch sold over 3 million copies in 2025, and only around five percent of players beat the game without romancing anyone
By Justin Wagner published
News Who's got time for romance? I've got a job to do!
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