Tim Sweeney says Epic Games Store won't have internal forums or trading cards
The Epic Games boss headed back to Twitter to answer more questions.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Epic Games boss Tim Sweeney has once again taken to Twitter to discuss the the current state and future of the Epic Games Store. Some of his responses to user questions have already been addressed in the development roadmap last month, but he also touched on a few new features that are, and a couple that aren't, coming to the store.
"We aren’t planning to develop a trading metagame (e.g. cards) around the Epic Games store. Gifting and achievements are on the roadmap. We’ve launched an online support ticketing service developers can choose to use for games across all stores and platforms," Sweeney tweeted.
"Epic doesn’t plan to host third party game forums but we encourage developers to link to independent forums (like Reddit) on their store pages. As with Fortnite, we encourage forums (like Reddit.con/r/FortniteBR) that are independent of stores and platforms."
For games with both a PC and Mac version, one purchase provides access to both.April 11, 2019
An overlay is planned (and on the roadmap, in the "midterm" category) and Sweeney said that Epic "is fine with M rated games," although he didn't commit to allowing Adult Only content on the storefront. "We’ll clearly show the ratings so customers understand what’s in the products they’re considering buying," Sweeney tweeted. He also clarified that when PC and Mac versions of a game are available on the store, buying one will grant access to both, the same as with Steam.
Sweeney also committed to maintaining the 88 percent cut it currently offers developers on its store, even as the number of features it supports, like cloud saves and achievements continues to expand. "These features don’t add significantly to incremental operating cost of the Epic Games store," Sweeney wrote. "The cost one-time development cost and maintenance are largely independent of store revenue."
Sweeney's latest round of tweetburst comes a week after he ventured onto the platform to criticize conspiracy theories about spyware in the Epic Games Store client and the company's connections to the Chinese government.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

