Garry's Mod creator says programmers over-relying on AI is like using too much porn: 'You lose your ability to ejaculate using your imagination'

Gman and Kleiner from Half-Life 2 with funny expressions
(Image credit: Facepunch Studios)

I got the rare chance this week to sit down with Garry's Mod creator and Facepunch Studios founder Garry Newman, whose next project, game creation platform s&box, is preparing for launch in April.

Among other topics like his original expectations for G-Mod and what price s&box will (probably) launch at in April, I also asked Newman for his thoughts on AI, both in his work and as it relates to the user-created games and content that will appear in s&box.

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Everyone at the table laughed, myself included—but doesn't he have a point?

As for AI in general: "It's evolving that fast that we can't really ignore it, and we can't say 'Don't use AI' because we use AI in our coding all the time. It's useful, it's fast. But for art, it's kind of a hot topic," Newman said. "Our artists… it's a really hot topic for them. I can kind of see the point when it's been trained on their work."

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Christopher Livingston
Senior Editor

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

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