Old-school platformer Freedom Planet 2 gets updated demo and new gameplay video
Follow up to much-loved 2014 Sonic-inspired game.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
When developer GalaxyTrail announced Freedom Planet 2, the follow-up to 2014's Sonic-inspired Freedom Planet, it said it was bidding "farewell to nostalgia". But if the gameplay video (above) released this week is anything to go by, nostalgia has proved tricky to get rid off. That's no bad thing though, and this is very much going to be a game made for fans of the first.
The influence of Sega Genesis-era platformers is still clear: you're running at a million miles an hour, sprinting around loops and collecting gems before battling big mechanical bosses that repeat their attack patterns. The game definitely looks sharper than the first and the level variety is impressive—the game will whisk you from missile rides one minute to giant brawls on a baseball field the next.
The weapons look fun, too, and seem to encourage experimentation. My favourite is a versatile staff that can slash enemies, freeze them, shoot giant cold beams and create icy blue platforms to help you reach greater heights.
The final game will have a fully-voiced campaign and a pick-up system that allows you to change the difficulty halfway through levels, which is handy if you're stuck on a particularly tricky part.
Along with the video, the developers have released an updated demo that adds new character abilities, graphical polishes and bug fixes. You can download it from the game's Steam page and play through a full level with all four playable characters.
We still await a final release date for the game.
Cheers, PCGamesN.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Samuel is a freelance journalist and editor who first wrote for PC Gamer nearly a decade ago. Since then he's had stints as a VR specialist, mouse reviewer, and previewer of promising indie games, and is now regularly writing about Fortnite. What he loves most is longer form, interview-led reporting, whether that's Ken Levine on the one phone call that saved his studio, Tim Schafer on a milkman joke that inspired Psychonauts' best level, or historians on what Anno 1800 gets wrong about colonialism. He's based in London.


