No Man's Sky got two new patches over the weekend
You'll no longer get stuck inside of planets, which is nice.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Following a rocky launch, No Man's Sky was quickly patched up last week, though problems still lingered. Since then, Hello Games has issued two newer patches, which should fix "around 70%" of the game's reported problems.
The list of fixes is very long, but some highlights include numerous crash fixes: the game should no longer crash after warping, during scanning or when warping inside a freighter, and if you've ever gotten stuck inside a planet, that shouldn't happen anymore. Even better, if you're currently stuck the game should fix that automatically for you.
Meanwhile, if you have a corrupted save file, there's a chance that it will be salvaged with the third patch. Becoming stranded in a space station will be impossible now and, finally, players with a "huge amount" of discoveries and a large number of blueprints will no longer encounter crashes for their efforts.
Players with "a large number" of waypoints will no longer experience crashes, though interestingly, Hello Games adds that a better waypoint system will roll out some time in the future.
"Next week expect at least one more major update, which will enter testing on Monday once we finish working on it this weekend," the studio wrote. "Once all our support requests have been answered then we can begin improving the game with new features."
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.

