RPGs OF 2018
November 14 | Bethesda | Link
It's four times bigger than Fallout 4, it's always-online, and you can nuke fellow players' bases. The biggest departure for the Fallout franchise since it went 3D, Fallout 76 is ditching NPC interaction for online multiplayer base-building survival action, all set in the verdant hills of West Virginia, complete with new creatures based on local folklore. John Denver would be proud.
Assassin's Creed Odyssey
October 5 | Ubisoft | Link
Someone at Ubisoft has been watching 300. The world of sneaky assassination goes to ancient Greece, a few hundred years before the events of Assassin's Creed Origins, which seems confusing. Players will choose between Alexios or Kassandra, journey through what Ubisoft is calling an epic greek tragedy. There's more RPG elements, too, including dialogue choices, a new armor system that mirrors Origin's weapons system, and plenty of new abilities.
Dragon Quest XI: Echoes of an Elusive Age
September 4 | Square Enix | Link
Return to the land of turn-based combat and blue slime monsters in the eleventh full installment of Dragon Quest. The North American release of Echoes of an Elusive Age features full english localization, a new dash function, overhauled menus and UI, the game promises to take players “across continents and oceans” on a journey to solve a mysterious threat facing the world.” As long it’s got that beautiful orchestral soundtrack the series is known for, I’ll be a happy slime slayer.
The Bard’s Tale IV
2018 | inXile | Link
The first entry in the classic dungeon crawler franchise since 1991, The Bard’s Tale IV mixes old school turn-based combat with decidedly more open, surface-level world exploration. With more than 20 dungeons to explore and some significant shake-ups to conventional dungeon combat (party members can be positioned in a two-row grid), it looks like fans old and new might find enough to surprise them.
September 7| Toadman Interactive | Link
Stop me if you've heard this one before: Immortal: Unchained is a whole lot like Dark Souls. But with guns. "It's definitely going for the same basic formula. The levels are big and maze-like," writes James. "I'd rather Immortal: Unchained take its toe out of the Souls pool and create new systems and ideas for level design and progression that support shooting evil cyborgs in the knees rather than lean on traits from other games just because."
Deep Sky Derelicts
September (Currently Early Access) | Snowhound Games | Link
Hire and control up to three mercenaries to root through derelict ships for resources and hope in this dystopian sci-fi adventure with animation that flows like a motion comic book. Turn-based combat pits you against space zombies, gargantuan worms, and god knows what else by using randomly-drawn cards from a deck of possible actions.
September | OtherSide | Link
Picking up where the Ultima Underworld games left off, Underworld Ascendant is a first-person dungeon crawler and an immersive sim with a highly reactive environment. It's being designed to encourage improvisation and reward experimenting with its systems.
End of September-ish (Currently Early Access) | Damian Schloter | Link
Slasher’s Keep is a first-person dungeon crawling game where you hack and slash a standard selection of fantastical enemies. Developer Damian Scholter has no qualms with self-deprecation, labeling Slasher’s Keep as a “roguelike” or “roguelikelike if you like”. Despite Schloter’s efforts to make it sound generic and derivative, Slasher’s keep has a bold art style and sounds like it will be borrowing the best elements from a lot of RPG subgenres. It’s released in February 2018 as an early access title with plans for a full-release approximately five to seven months afterwards.
The Quest Giver
2018 | Rest.less | Link
Instead of being an adventuring hero, in The Quest Giver, you take on the role of, you’ve guessed it, the person doling out quests. Start up a guild, create quests, hire heroes, and then send them out on adventures to increase your guild’s reputation. It looks a bit like Recettear or Epic Tavern. It didn’t get close to its Kickstarter target, but it’s now on BrightLocker.
Werewolf: The Apocalypse
TBA | Cyanide Studio | Link
Rather than another Vampire: The Masquerade adventure (please?), the World of Darkness franchise is setting out to explore the world of its considerably more hairy RPG. There’s little more than an announcement to go on, but developer Cyanide Studio (Styx, Call of Cthulhu) have said they’ll explore the “shamanistic and tribal world” of the Garou (French for “werewolf”) as they battle the forces of The Wyrm. Werewolf will likely be an RPG, but with Cyanide’s history of creating bike racing management sims and Warhammer football games, who really knows?
2018 | Ink Stains Games | Link
Stoneshard wants to make you suffer. A turn-based roguelike RPG, it promises to starve you, cripple you, make you go into shock and drive you insane. But when you’re not suffering, you’ll be able to plunder caves, rescue villages and even build up your own company of mercenaries. There’s a management side to the game, then, as you try to keep everyone happy---if you don’t, they might betray you. You can play the prologue now.
God Eater 3
TBA | Bandai Namco | Link
Sometimes a sandwich is all you need to fill you up, but other times your hunger is so great that it can only be sated by munching on a deity. Unfortunately, God Eater 3 is not the third entry in a series of divine cooking games, but rather it’s an action-RPG where you’re part of a team of monster-slayers in possession of extra-fancy, monster-killing weapons. These monsters, the Aragami, are taking over the world, changing and corrupting it, so they probably need a stern talking-to.
TBA | Tales of Game’s Studios | Link
Also known as The Magical Realms of Tír na nÓg: Escape from Necron 7–Revenge of Cuchulainn: The Official Game of the Movie–Chapter 2 of the Hoopz Barkley SaGa, this sequel to the hilarious JRPG-styled Barkley 1 could be one of the funniest games of the year, if it comes out this year. The project has been quiet for a while, but we’re hoping for more news at some point.
2018 | Klei | Link
A turn-based RPG with battles that look a bit Final Fantasy from the people behind Invisible Inc. and Don't Starve. The setting's sci-fi, the protagonists are pirates and mercenaries, and one of them's a neat-looking slug dude. Negotiation will apparently be as important as combat, and you'll be adventuring in a sandbox with its own simulated economy.
September (Currently Early Access) | Failbetter | Link
The sequel to Sunless Sea leaves underground oceans behind and sets off into space. Set 10 years later in the year 1905, its steam-powered ships are now capable of interplanetary travel. As the captain of one you'll be experiencing familiar activities from Sunless Sea—like going mad, running out of food, and eating all your crew.