Here's 15 minutes of Elden Ring, the ultimate soulslike
The pot speaks!
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A 15-minute gameplay video of Elden Ring has been released, confirming one thing we already knew: Souls fans are going to be very happy. When first revealed, Elden Ring's similarity to aspects of the Souls series was the cause of some grumbling, but there's nothing wrong with developers re-using perfectly functional assets and it's also clear the open world here is on quite another scale.
The showcase demonstrates things like the spirit summons, small enemy engagements, and some of the boss fights in co-op. The spell effects are fantastic—some are again based on past Souls animations but amped up to 11, and with a much greater visual spectacle.
Other isolated observations from PC Gamer towers: We're big fans of the chonky pony and his widdle legs. The riposte animation is exactly the same as Dark Souls, and good old Fromsoft has even been using its traditional catacomb assets to build, well, catacombs. There's a sequence where it's clear fall damage isn't a factor anymore, which makes sense in a world of such scale.
Oh, and most importantly, the pot speaks. And its name is Alex: Didn't see that one coming.
oh god they talk I love them pic.twitter.com/zMOx74Non2November 4, 2021
This is the same footage as was shown to press at Gamescom, so in terms of new details there's not much we didn't already know. The map is assembled piecemeal by finding fragments, and we get a look at the various multiplayer modes which seem more-or-less like the Souls co-op/invasion dichotomy.
Elden Ring was recently delayed until February 25, 2022, but it's getting closer every day. Here's everything we know about the game: bring on the ultimate soulslike.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."

