Super Nintendo consoles appear to be running ever-so-slightly faster as they age and speedrunning detectives are hot on the case

Super Mario World
(Image credit: Nintendo)

The legendary Super Nintendo Entertainment System is 35 years old and still a mainstay in every classic gamer's heart. It's also much beloved by the speedrunning community, which has found itself in a bit of a quandary recently—as it seems the elderly console might run slightly faster as it ages.

That's according to 404 Media, which has been speaking to TASBot administrator Alan Cecil. Cecil has been collecting data from BlueSky users as to how fast their SNES consoles are currently running and, while the dataset is small, for now it does appear that some ageing consoles are showing small, but not insignificant speed boosts compared to when they were first released.

In a scene transition, for example, if the audio data loads faster than its supposed to on some consoles compared to others, that might translate to a fractionally faster load time—and these sorts of millisecond differences might result in a slightly faster speedrunning result overall compared to emulated results, which now run at 32,040 Hz to account for some SNES systems running faster than others.

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Andy Edser
Hardware Writer

Andy built his first gaming PC at the tender age of 12, when IDE cables were a thing and high resolution wasn't—and he hasn't stopped since. Now working as a hardware writer for PC Gamer, Andy spends his time jumping around the world attending product launches and trade shows, all the while reviewing every bit of PC gaming hardware he can get his hands on. You name it, if it's interesting hardware he'll write words about it, with opinions and everything.

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