Ubisoft has made its colorblindness simulation tool available to any game developer for free

An image of the Ubisoft Chroma tool for colorblind game development in action, superimposed over a World War 2 fighter plane videogame.
(Image credit: Ubisoft)

Ubisoft has announced that its internal tool to help developers make colorblind-accessible videogames is available for public use "after several years of internal use and development."

Chroma lets developers replicate the experience of colorblind players in real time, as they actually play the game, by applying a filter over the screen that doesn't degrade game performance.

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Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.

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