D&D's clunkily-named 2024 ruleset, a revamp of 5e, finally throws up its hands and goes fine, we'll call it 5.5e on D&D Beyond, you win

Gnomes tinker away at a mechanical man.
(Image credit: Wizards of the Coast)

Dungeons & Dragons, judging by the D&D Beyond site (which is owned by Wizards), is going through a bit of a revamp with its 2024 ruleset—in that it's finally giving in to semantic ease and normal naming convention and just calling itself 5.5th edition, or 5.5e. Well, on one specific website.

The system, originally dubbed OneD&D, is still 5e when you look at the bones—mind, there are some major and very important changes, such as tweaks to grappling rules, class redesigns, weapon masteries, and the like. But the core bread and butter of the ruleset wasn't enough to mandate a change to the big number by that little "e".

Which is why it was a little confusing when OneD&D, a working title, became the D&D 2024 ruleset—drawing a distinguishing line between D&D 2014 (also known as 5e) and D&D 2024 (not known as 5e, but backwards compatible with it, technically). Almost everyone on the internet just basically called it 5.5e, and it seems like Wizards of the Coast is slowly catching on.

"Years were harder to scan and didn’t clearly signal rules compatibility. '5e' and '5.5e' are faster and clearer when you’re browsing, building characters, or running a campaign."

It's unclear whether Wizards will be adopting this rebranding in a wider sense in the future—and as someone who has to write about D&D for a living on occasion, by Vecna's shrivelled hand I sure bloody hope so. Just to recap, the 5th edition framework has now had the following names:

  • D&D 5th edition (sometimes called 5e).
  • D&D 5th edition (2014 ruleset).
  • OneD&D (deprecated, working title).
  • D&D 5th edition (2024 ruleset).
  • D&D 5.5e (currently only on D&D Beyond).

I don't mean to be that guy, but this doesn't exactly strike me as clear and concise branding. That being said, it's apt given Wizards' past decade of executive fumbling—which is a shame, because I've warmed up to OneD&D/D&D 2024/D&D 5.5e. I think a lot of the choices made in the Dungeon Master's Guide and Player's Handbook are good ones and, quite frankly, deserved better branding.

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Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

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