The Crew is set to spring back to life as fan-made server emulator project prepares to launch later this month

The Crew image - 2010 Chevy Camaro
(Image credit: Ubisoft)

The Crew, the Ubisoft street racing game that met an unfortunate end in 2024, may live again. The Crew Unlimited, a fan-made effort to revive the game through a "custom server emulator," says the work is just about complete and will be ready to launch on September 15.

The server emulator is now "feature complete," according to a message on the newly launched Crew Unlimited website (via RPS) states. "All that is left to do is to thoroughly test and validate the software, then prepare the release."

"A lot of our time and effort has been put into the project, and it's finally coming to fruition," project lead whammy4 wrote. "We are as excited as you are. Thank you all for your patience, understanding and support."

The project is a reaction to Ubisoft's 2024 decision to close The Crew's servers, rendering the game unplayable as of April 1, 2024. Making matters worse, Ubisoft began revoking game licenses shortly after the servers went offline, a big step beyond simply delisting a game that seemed intended to make double-extra-sure that nobody would be able to play the game again in the future. The Crew Unlimited project member ChemicalFlood said at the time that the team was "deeply saddened by Ubisoft's choice to start revoking licences to this game when people have paid hard-earned cash for it," but added that the project would be able to bypass that restriction without having to modify any game files, "so the project is still on track."

The Crew Unlimited will be available for download from the TCU website, but The Crew itself will not: You'll need to own the game if you want to play, although the dev team noted in an FAQ that "as long as you manage to run the game files, we have absolutely no way to tell a legit copy from a non-legit one, so we just have to let you in."

The emulator will currently only work with PC versions of the game, but the TCU team says it might be possible to implement console support in the future. Mod support will be wide open in offline modes, but only cosmetic mods will be allowed when playing online.

The bigger question hanging over all of this is how Ubisoft will respond. Projects like these tend to attract the attention of lawyers, typically followed by cease-and-desist letters, but The Crew Unlimited is in something of a unique position: Ubisoft has taken a brutal ass-beating for its handling of The Crew's shutdown, including a lawsuit and a European Citizen's Initiative petition that attracted more than one million signatures. The backlash was strong enough that Ubisoft promised not to do it again with The Crew 2 and Motorfest, and dropping the hammer on a project like this would almost certainly stoke those fires all over again. That's about the last thing Ubisoft needs right now.

It's possible that a deal has been worked out: In the "Special Thanks" section of its website, The Crew Unlimited team throws a credit to Ubisoft, "for letting this game happen." I've reached out to the team to ask about the possibility of a Ubisoft-mandated C&D and will update if I receive a reply.

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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