I want Eric Barone to make his new game, but I get why he's still fixing Stardew bugs

Stardew Valley farmer interacting with her Goat, which has a little heart over its head from improving affection levels.
(Image credit: ConcernedApe)

Stardew Valley creator Eric Barone acknowledged earlier this year that his long-awaited next game, Haunted Chocolatier, started "getting dusty on the shelf" while he worked on Stardew Valley's 1.6 patch. As much as I'm looking forward to his ghosts and ganache life sim, I don't think there are many among us who'd fault Barone for continuing to tinker with the beloved farm sim that made him famous.

He's hardly the only one who's struggled to move on from a hit game. His story echoes that of Terraria developers Andrew "Redigit" Spinks and ReLogic, who keep making that game's "last" update only to make yet another huge one every time. I'm also reminded of George Lucas' famous inability to quit messing with Star Wars, although the controversial film re-releases aren't quite the same thing as well-received Stardew Valley additions and bug fixes—I don't think anyone's really complaining in this case.

Despite his choice not to let go of Stardew just yet, it doesn't sound like Haunted Chocolatier is in danger of being put on the back-burner for eternity. Barone said he's got "essentially a skeleton of the game with most (not all) of its bones in place" and has reassured fans that the game is "still going to be a thing." How soon it'll become a thing is another question, but we can always play more Stardew in the meantime. The big 1.6 update went out in March—patch notes here if you missed 'em—and by November we were at version 1.6.9, which made even more additions

Tyler Wilde
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.