Rockstar says the employees it fired were leaking information, but it's not going to escape union busting accusations that easily

Jason from GTA 6 with a short beard in a bar
(Image credit: Rockstar Games)
Recent updates

Update (November 6): The IWGB organized a protest in front of the Take-Two offices in London today, declaring: "Rockstar, Rockstar, you're disgusting, we charge you with union busting." News also broke today that Grand Theft Auto 6 has been delayed to November 2026.

Grand Theft Auto developer Rockstar Games was accused of union busting last week after it fired a group of more than 30 employees who belonged to a Discord server related to labor organizing. Now the developer says the employees were fired for violating company policy by sharing confidential information in a public forum.

Rockstar and parent company Take-Two did not immediately explain the cause of the firings after the news broke last week, initially saying only that the employees were guilty of "gross misconduct." In a statement sent to Bloomberg this week, the developer elaborated, saying that the workers had been "distributing and discussing confidential information in a public forum" and that the firings were "in no way related to people's right to join a union or engage in union activities."

The IWGB, however, says that the only Rockstar outsiders the employees were speaking to were labor organizers. The union called the firings "one of the most blatant and ruthless acts of union busting in the history of the games industry" in a statement last week.

In a new statement, the IWGB told Bloomberg that Rockstar is "afraid of hard-working staff privately discussing exercising their rights for a fairer workplace and a collective voice."

Rockstar has certainly dealt with a lot of leaks over the years, including a massive Grand Theft Auto 6 leak in 2022—but that particular incident involved an outside hacker gaining access to Rockstar's systems, not employees disclosing information on Discord.

Tyler Wilde
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

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