The Grand Theft Auto series has now sold over 440 million copies, and say g'day to Rockstar Australia
The studio will be renamed Rockstar Australia.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Rockstar Games has announced the acquisition of Video Games Deluxe, a studio based in Sydney that it's been working with for some time. The personal relationships involved go back even further: Video Games Deluxe was founded by Brendan McNamara, who led Team Bondi in the creation of LA Noire before allegations about poor working conditions saw it and Rockstar part ways.
Team Bondi was liquidated in 2011, with McNamara and many key staff moving to the Australian production house Kennedy Miller Mitchell to work on the ill-fated (and cancelled) title Whore of the Orient. Ever the busy bee, McNamara also founded Video Games Deluxe in 2013, since when it has exclusively worked on Rockstar projects: The studio's collaborations with Rockstar include the 2017 re-release of LA Noire and LA Noire: The VR Case Files. It also did the heavy lifting on Grand Theft Auto: The Trilogy–The Definitive Edition after it launched in a bit of a state, and got that title up to scratch.
The press release comes with the usual from Rockstar, which is to say the most banal quotes imaginable. "After working together closely over many years, we are excited to have Video Games Deluxe join the team as Rockstar Australia," said Rockstar's Jennifer Kolbe. Not to be outdone, here comes big bad Brendan: "It’s been an honor to work closely with Rockstar Games this past decade. We are thrilled to be a part of Rockstar Games and to continue our efforts to make the best games possible."
So meet Rockstar Australia! For some reason that name just makes me think of Nick Cave. It doesn't appear that Video Games Deluxe is especially big in terms of headcount, and the LinkedIn page simply says it's "looking for experienced programmers to work on something new." This takes the total number of Rockstar subsidiary studios to ten, plus Rockstar HQ in New York City.
There is one little nugget squirrelled-away in the press release. In the boilerplate text at the bottom about Rockstar itself, it calls Grand Theft Auto "one of the most successful entertainment properties of all time with over 440 million units sold-in worldwide." This figure did appear in a Take Two earnings call last month but, hey, it's news to me: And GTA5 is responsible for 210 million of those sales.
Grand Theft Auto 6 remains on-track for this year, though don't be surprised if Rockstar decides to give itself a little extra time for the spit and polish, and to make it super deluxe. After all, per Strauss Zelnick, the goal is simple: "We're seeking perfection."
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.

