After OG dev blasted the Halo remake, the 'father of Master Chief' says he thinks it looks just swell, actually: 'Gorgeous in a way I wish we could have built it'

halo campaign evolved
(Image credit: Microsoft)

It is 2025 and we are, as a society, making Halo again. This has caused no small amount of discourse. Is there any point remaking Halo? Is Unreal Engine 5 the right vessel for a remake? Will God strike us down for putting a Halo game on a Sony console?

All these questions and more arose, along with a bit of controversy. For instance, original Halo designer Jaime Griesemer was vocally disappointed with the new remake, calling it out for mucking with the level design in a way he reckoned was deleterious for the game as a whole.

That's not to say I think Lehto secretly vibrates with disgust at the remake, just, you know, the two guys are kind of talking about two different things. Specifically, things related directly to the jobs they did on the original Halo.

2025 gamesBest PC gamesFree PC gamesBest FPS gamesBest RPGsBest co-op games

2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.