Call of Duty has been the biggest-selling shooter in the US since 2006, but that could soon change according to industry analyst: 'This part of the market hasn't been this competitive in 20 years'

Black Ops 7 Drone Pods: Emma Karagan taking cover behind a car in a neon-lit street with a pistol at the ready while another soldier rounds the corner with an assault rifle.
(Image credit: Activision)

Activision's camo-clad cash cow Call of Duty has ruled the shooter roost for almost 20 years in the US, consistently topping the charts for games involving guns since 2006. But according to games industry analyst Mat Piscatella, that might just change in 2025.

Sharing some insights on Bluesky, (via GameSpot) Piscatella pointed out "the last shooter game to outsell Call of Duty in the US market over a full year was Gears of War, in 2006" according to data from the retail tracking service of his company Circana. He also noted that "The last FPS to do so was Star Wars: Battlefront 2" a year prior" and that Call of Duty "has been the US market's best-seller in 13 of the past 16 years" beaten only by Grand Theft Auto V, Hogwarts Legacy, and Red Dead Redemption 2.

Season 01 Launch Trailer | Call of Duty: Black Ops 7 - YouTube Season 01 Launch Trailer | Call of Duty: Black Ops 7 - YouTube
Watch On

There are, however, numerous complicating factors here. Circana's data reflects only retail sales, and does not factor in digital sales or players who might be playing Call of Duty on Game Pass. We already know that Call of Duty's presence on Game Pass impacts its raw sales figures, with Microsoft revealing in October that releasing Call of Duty: Black Ops 6 on the service led to $300 million in lost sales.

What we don't know, for sure, is how many people signed up to Game Pass to play Call of Duty. The most recent figure available for Game Pass subscribers is 35 million as of July 2025, but that was sourced from a LinkedIn post of a Microsoft project manager. The previous confirmed figure was from February 2024, where Microsoft reported that Game Pass had 34 million subscribers. If Game Pass has only grown by 1 million subs since Call of Duty was added to the service, that doesn't seem great, and unlikely to compensate for $300 million in lost sales. But we just don't know how accurate those figures are.

That said, there are other clues that Call of Duty has reaped a poor harvest this year. Normally, Activision shares some stats from Call of Duty's launch weekend on social media, such as last year's post the publisher bragged about having "the biggest Call of Duty three-day opening weekend ever". But hard numbers were conspicuously absent from this year's post. Instead, Activision simply thanked its fans, stated that it had seen "a great response to the quality and depth of gameplay in Black Ops 7", and stressed that "this is only the start".

Either way, seeing Black Ops 7 get trounced by critics and players alike cannot be reassuring for Microsoft, which, given the average time it takes to develop a game (4-5 years) hasn't had a chance to make its mark on the series yet since it acquired Activision. The company has held ludicrous expectations of a 30% profit margin from the Xbox division since 2023, which goes a long way to explain the company's mass layoffs, studio closures and game cancellations, as well as its desperation to get Xbox games on as many platforms as possible. Microsoft surely expected Call of Duty to contribute a big chunk of that, and if it isn't, I shudder to think about how the company might react.

2025 gamesBest PC gamesFree PC gamesBest FPS gamesBest RPGsBest co-op games

2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

Contributor

Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.