Baldur's Gate 3 mod restores more than 100 conversations and 1,000 lines of voiced dialogue from the early access version previously lost in the ethereal plane

Early Access Scenes Restored - Out Now! | Mod Trailer - Baldur's Gate 3 - YouTube Early Access Scenes Restored - Out Now! | Mod Trailer - Baldur's Gate 3 - YouTube
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I played the first act of Baldur's Gate 3 a few times in early access, which is why I'm always slightly surprised on subsequent playthroughs that there aren't a bunch of mind-controlled anglers protecting the dying mind flayer you encounter near the start of the game. They were cut in the final release, along with a bunch of dialogue and scenes, much of which has now been restored by modder HyperspaceTowel.

HyperspaceTowel plans to continue work on this mod, restoring more scenes including the one with the thralls on the nautiloid from the tutorial—another thing I always forget was removed until I start a new game. I can see why you'd want the prologue to be shorter, given how much people complain about tutorials, but I do miss hearing the poor brainwashed suckers ramble about rats in the flour and bulls on the loose while dragons and imps battle around them.

Apparently one issue with this mod is that it can interfere with how Gale's beard looks, though that's fixed with a mod you should already have: Gale's beard fix, which prevents his chin from clipping right through his flavor-saver.

You can get Early Access Scenes Restored from Nexus Mods. It's recommended you install it before starting a new playthrough, since a lot of what it restores is right at the start of the game, and then don't uninstall it mid-playthrough since the new characters and camp events it adds will need to hang around.

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Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

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