'It is very touching and very stupid': Katamari Damacy creator can't wait for us to experience the final scene of his new game

to a T - Official Developer Interview - FGS Live From gamescom latam - YouTube to a T - Official Developer Interview - FGS Live From gamescom latam - YouTube
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The next game from Katamari Damacy creator Keita Takahashi is about a teenager who's permanently stuck in a T-pose, a default 3D modeling pose you'll sometimes see glitched-out videogame characters revert to.

In To a T, you'll help Teen—the kid is actually named "Teenager"—navigate life with their immovable outstretched arms, which in Takahashi's own words results in "stupid" scenes.

"I like that moment. It's so stupid," Takahashi said in an interview shown at FGS Live from Gamescom LATAM last week (embedded above), referring to a scene in which Teen brushes their teeth. "No smart game design, game mechanic, nothing, nothing. Just press a button and then spit the water. That's it. I like that."

The Katamari creator says that while he prioritized interactivity in his previous games, that's less important in To a T, which is mainly about "joy" and making people "smile and laugh."

"I can't wait for players to experience the last moment of the game," said Takahashi. "It is very touching, and also very stupid."

There's a robot in the game, too, Takahashi mentioned.

To a T releases May 28 on Steam, Xbox, and PS5, and I still can't get the song from the latest trailer out of my head. Cooking is so ah-mazing…

If you haven't played the Katamari games, the second one, Reroll, is on sale on Steam right now for $10. The original is there, too, but not on sale right now—it drops to $7.49 when it is on sale, so I'd wait for the Steam Summer Sale.

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Tyler Wilde
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

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