Dear Esther speedrun clocks up 23 minutes, point valiantly missed

This is cute, and kind of stupid: someone has done a speedrun of Dear Esther, the atmospheric FPS-without-the-S that, until now, we would have considered unspeedrunable. We can only speculate whether Simon 'default' Albacke Eriksson - discovered via Kotaku on the Speed Demos Archive - set out to subvert the art game by missing the point entirely , or if he simply wanted to see how quickly it could be over with, but he managed to finish the game in a not-too-shabby 23 minutes.

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.