Cello Fortress: play a real cello as a means of defense

Cello Fortress

Handily covering our "well, that's unexpected" quota for today is Cello Fortress , a unique multiplayer gaming concept from Proun creator Joost van Dongen. Using twin-stick controls, attackers must break past defenses to destroy a base (bass?). Using an actual cello, the defending player modifies the type of guns his base wields by playing different notes and improvising a tune.

For now, van Dongen isn't planning to fully package Cello Fortress for release—I have a feeling including one cello per sale might get kind of expensive. A working preview version is currently featured as part of a demo tour in the Netherlands, and it's unknown if tours in other countries will take place.

On his blog , van Dongen explained how his musical background influenced his decision to experiment with a game for music players, writing, "I like to make weird, unique things. How could these ingredients not combine into a game? Coming up with the actual concept for Cello Fortress was more difficult though: cello and computer can be combined in many different ways and it took me years to come up with something that is fun for the audience to play and watch, controllable by a cellist, and allows for beautiful music."

Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?